Handheld Gaming Has Quietly Become The Best Way To Play
Nintendo has dominated and largely been the only developer seriously interested in and invested in handheld gaming. Others saw it as a compromise for the industry: smaller screens, weaker hardware, and shorter play sessions defined what it meant to play on the go.
Home consoles were where “real” gaming happened, while handhelds were something you used on road trips or between classes.
That perception lingered even as technology improved. Portable systems were convenient, but rarely considered essential.
While the Nintendo Switch is responsible for this major push toward handheld gaming, its dominance did not start here.
The Game Boy, Nintendo DS, and 3DS laid the foundation by proving that portability and strong game libraries matter more than raw power.
Nintendo understood early that people wanted games that fit into their lives, not the other way around. The Nintendo Switch perfected that philosophy. It removed the barrier between handheld and home console gaming entirely.
One moment, you are playing The Legend of Zelda: Breath of the Wild on the couch.
Next, you are continuing the same save file on a commute or in bed. That seamless transition fundamentally changed how players engage with games.
The success of the Nintendo Switch forced the rest of the industry to respond.
Suddenly, handheld gaming was no longer a niche. It was a market that demanded attention.
Companies that once dismissed portable systems began racing to create their own versions of the Switch’s magic. The sheer number of sales and popularity of the Switch showcased the potential, forcing other devs to create their own handheld.
The Steam Deck is the most direct response . It brings PC gaming into a handheld form factor, allowing players to access massive libraries, including games like Elden Ring and Baldur’s Gate 3 . For PC players, the Steam Deck feels revolutionary.
It turns desk-bound experiences into something you can enjoy anywhere.
One advantage of the Steam Deck is the sheer size of its library, turning nearly any PC game into a portable one.
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